wait am i late
Zeryan
Posts
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📣JAILBREAK VIP RAFFLE📣 -
The Great Jetpack Nerf + ct limitbtw i dont know exactly how one obtains the jetpack whether its a vip item or point shop item
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The Great Jetpack Nerf + ct limit@ZONE-X thanks for replying

at the moment the changes i suggested are not really THAT urgent or critical because i haven't witnessed the new server long enough to see how it feels compared to previous communities since these differences felt very alien to me, more than 10 CTs feels kind of bizzare because i feel like CT should only be class you are dedicated to playing, not a class to AFK on/barely play since skilled and focused CTs helps secure rounds instead of constant losses, it was significantly harder to secure a spot on CT in previous communities but now its as simple as winning the chat raffle command. im gonna see how the server goes when it has more than 10 CTs
My main concern with the jetpack is mainly how it could encourage p2w, as a lot of wardens like making Ts do ridiculous jumps that require perfect bhops and precision so jetpack comes handy in that, i do think the jetpack adds an interesting dynamic to the server in those scenarios but when its almost impossible to tell if someone used a jetpack instead of playing with skill it becomes kind of lame because you can easily farm win points and LR's without requiring the amount of skill it takes to be last 2 without the jetpack after all the games, especially ones that require jumping. i really have to just see how it goes since the concept is so new to me
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Quote of the weeki remember a dude who would always say shit like "okay why the hell would you even do that" "this guy knows how to draw a perfect circle" wtf lmao i wonder where he is
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F FOR FLASHLIGHTnvidia control panel
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trustedcornthe only actual warden who gives actual orders and actual games +1
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The Great Jetpack Nerf + ct limit@ZONE-X said:
CT player amount is something we have been keeping an eye on but to say to limit it to 10 with no actual rebuttal is crazy. there are still so many T wins its insane and needs balancing.I do genuinely want to disagree here as i observe CT losses quite often. more than 10 CTs actually makes the game more prone to CT losses, each CT is basically a pinata full of weapons. when you have like 13+ CTs it only adds extra targets who have a gunroom worth of loadout on them, and not just that but you really do not need more than 10 CTs to manage a round and this has been proven, it gets chaotic when more than 10 CTs exist and it just adds more targets, if 3 dud CTs who typed !g for gits and shiggles who dont want to play the game seriously die to a cell glock or being knifed because the warden gave troll vague orders, now there are potentially 3 T's that have a full loadout of guns with 10 CTs remaining scrambling around. less CTs actually ends up being somewhat beneficial at that point
But you do have to understand how genuinely unfair the jetpack is, the fact that owning one basically gets you out of having to face things that require genuine skill like near-impossible jumps while everyone else who doesn't own it has to suffer, paid or not the jetpack desperately needs to be nerfed in a way, even a small sound indicator. you cant just say "well just spot the person using a jetpack" in a pool of 20+ Ts in a compact space? seriously? dude it has NO indicator of when its being used or even if someone has one at all. it is going to cause issues
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The Great Jetpack Nerf + ct limitthey also said that jesus was wrong so
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The Great Jetpack Nerf + ct limitSo one of the biggest issues with the jetpack is the fact that there is no indication that someone owns one + is using it
this can be solved by adding a jetpack model to the back of a playermodel, and when the jetpack is being used, the player gets highlighted since its nearly impossible to tell if they are using it.
Also make CT 10 player max, more than 10 CTs is stupid
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some QoLsome quality of life to make the game feel more polished and at home and less painful:
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Colour code Ts and CTs in chat as yellow and blue instead of white
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during LR, make selected players have a beeping sound coming from them with an obvious blip effect to make LR less painful to watch
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add a cooldown to the !w command, CTs should not be able to claim warden more than 2 rounds in a row. it becomes exhausting
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