Skip to content

Number of suggestions

Suggestions
10 4 186
  • Hi Slime Servers staff, I have some suggestions, in order of what I think is most important:

    1. Modify / get rid of the CT raffle:
      • It seems like the ratio never works out properly and rounds are constantly T dominated.
      • Admins are always on during playing hours (6PM onwards) so they can manually fix the ratio.
    2. Guns / grenades in cells:
      • On some maps (LA) the round is unplayable because of fully loaded pistols in cells.
      • At least give them 1 magazine or no nades but a pistol, or vice versa, it's too strong for Ts.
    3. Jetpack:
      • Jetpack is broken and allows Ts to just easily rebel.
    4. Bhopping:
      • I think the old bhop consistency should be brought back, it shouldn't be like it is now.
      • Regardless, there are somehow people consistently hitting 10+ bhops in a row and rebelling easily, I'm not sure if this is a VIP ability or if they're scripting, but it needs to be looked into.
    5. Smokes:
      • Bring back the ability to smoke people.
    6. Poker:
      • Bring back paintball bullets so poker can be played.
    7. Backstab false animation:
      • During backstab rebel people often see a backstab animation but don't get the kill.
    8. 1 LR vs 2 LR:
      • Personally I don't mind the change but 1 LR is less confusing and makes LR more desirable.
    9. Port Seaside.
      • Port Seaside.

    Cheers,
    Big Broccoli

  • Hey Broccoli! I appreciate you taking the time to write the post and advise of some suggestions. Much of what you're suggesting has been suggested before and has been implemented/rejected for various reasons. I would appreciate if you would take the time to have a look at some previous posts and see what you think. Anyways, I'll go through some of your suggestions and provide some details - as someone who also came from OS and has taken the time to experience Slime Servers as it is at the moment.

    1. The CT raffle might be interesting to get used to, but it can be convenient, and also allows cycling of the CT team so players do not 'dominate' the CT side and makes it unfair. It also allows enforcement of the ratio even when staff aren't on. If you'd recall from OS, 15 people on and 10 CTs doesn't turn into the most interesting rounds. Your argument around 'T sided' doesn't make sense, as the ratio is the same 1CT:3T on high pop anyways, so what you're saying doesn't really add up.

    2. Yes the gun magazines are an issue, this has been brought up before and is potentially being sorted, but due to the way CS2 works it is a bit of a hassle, but yes known problem.

    3. Jetpack - I'm not the hugest fan of jetpack, but you'll get over it. I don't mind it as much anymore, just get good!

    4. Bhopping - yes i have made a post about this in the past, and it is actively being worked on. Please note the server is new and CS2 and subtick etc are significant hurdles. It's getting worked on, have some patience ❤

    5. A version of tear gas is implemented. The sticking part is likely being worked on. This has been suggested before.

    6. Yes this has also been suggested. Being looked into

    7. Yes, source issue / server issue. I appreciate you bringing it up as it likely hasn't been officially brought up - will let others comment.

    8. 2 LR vs 1 LR has come up a lot. I'll mostly repeat what I've said previously, but 2 LRs will grow on you. Theres a couple key issues with it, but 2 LR is really not the issue you think it is. It's just different. Have a look through some previous posts if you want to see some debate/ideas about it.

    9. Yes. agreed.

    Anyways, much appreciate your time to make a post and appreciate your input. You might get some information and input from previous posts if you were interested in that!!

  • Good evening Big Broccoli, I have analysed your post and I must say there are a lot of fors and againsts of your perspective on the new jailbreak

    1. CT Raffle : Personally I see this as a way for random cts to get selected with little to no playtime, previously the criteria was 10 playtime hours, not faked on spectator mode alongside a 1:3 CT to T ratio. With this old approach moderators and admins monitored the CT's joining to avoid a stack and any inefficient CT's. I believe the old approach would be more beneficial to avoid the raffle and go back to the 1:3 Ratio.

    2. Guns in cells: As of now the way the guns are in the cells are absolutely revolting. I cannot believe I start the round off with a bullethole through the head and the T gets to keep the gun for the entire round equipped with a full magazine. If this is a consistent issue this can lead to shortened rounds with more rebelling and less engaging map time, specifically in Los Angeles where I get shot in the back of the head with a glock while trying to clear vent, LA itself is already a shit show with its compact space so I believe the gun should be removed entirely, just keep the nade and the zeus. Secondly, for now this is a very bad issue so I propose you remove the guns entirely for now and substitute them with grenades and zeus weaponry.

    3. Jetpack: I dont even know what this is but I think you should remove it entirely as the ongoing issues with easy access to weapons and rebelling makes this a big issue

    4: Bhopping: Big broccoli I don't think you understand that bhopping is a issue that has been happening for the entire lifespan of counter strike 2 so the issue cannot be fixed, but I must agree with you on the consistent bhops as the server may not be picking up scripting from certain players.

    The next few ones are source 2 issues that cannot be fixed for the current moment you impatient little cunt

    I believe we should all be thankful that jailbreak is back as we haven't had a popping server for the last 3 years.

    Cheers,
    wk

  • Further to this the CT raffle on open day literally means no open day ever. You have to wait 10+ seconds for any CTs to spawn and by that time the Ts are through the vent and / or cells are open and no chance for open day.

  • wkW wk

    Good evening Big Broccoli, I have analysed your post and I must say there are a lot of fors and againsts of your perspective on the new jailbreak

    1. CT Raffle : Personally I see this as a way for random cts to get selected with little to no playtime, previously the criteria was 10 playtime hours, not faked on spectator mode alongside a 1:3 CT to T ratio. With this old approach moderators and admins monitored the CT's joining to avoid a stack and any inefficient CT's. I believe the old approach would be more beneficial to avoid the raffle and go back to the 1:3 Ratio.

    2. Guns in cells: As of now the way the guns are in the cells are absolutely revolting. I cannot believe I start the round off with a bullethole through the head and the T gets to keep the gun for the entire round equipped with a full magazine. If this is a consistent issue this can lead to shortened rounds with more rebelling and less engaging map time, specifically in Los Angeles where I get shot in the back of the head with a glock while trying to clear vent, LA itself is already a shit show with its compact space so I believe the gun should be removed entirely, just keep the nade and the zeus. Secondly, for now this is a very bad issue so I propose you remove the guns entirely for now and substitute them with grenades and zeus weaponry.

    3. Jetpack: I dont even know what this is but I think you should remove it entirely as the ongoing issues with easy access to weapons and rebelling makes this a big issue

    4: Bhopping: Big broccoli I don't think you understand that bhopping is a issue that has been happening for the entire lifespan of counter strike 2 so the issue cannot be fixed, but I must agree with you on the consistent bhops as the server may not be picking up scripting from certain players.

    The next few ones are source 2 issues that cannot be fixed for the current moment you impatient little cunt

    I believe we should all be thankful that jailbreak is back as we haven't had a popping server for the last 3 years.

    Cheers,
    wk

    @wk Fuck up wk

  • Further to this the CT raffle on open day literally means no open day ever. You have to wait 10+ seconds for any CTs to spawn and by that time the Ts are through the vent and / or cells are open and no chance for open day.

    @big_broccoli open day still happens successfully more often than not. the main offender is italia and prob a couple others but staff have been known to announce a redo of open day on the second round if that happens - and worst case, its a short open day for that map, who really cares. the raffle itsself is one of the best additions in my opinion and maybe instead of asking to remove it you could make a suggestion to tweak it for the first round of a map.

  • Hi Tiger, thanks for your statement. Although this is untrue, due to my potato computer I load in about 2 minutes after everyone else and there seems to be about 1 CT alive at my time of arrival and the round is already over. So I would consider addressing the open day problem ASAP.

    Thanks,
    Amin Zidayt

  • @big_broccoli open day still happens successfully more often than not. the main offender is italia and prob a couple others but staff have been known to announce a redo of open day on the second round if that happens - and worst case, its a short open day for that map, who really cares. the raffle itsself is one of the best additions in my opinion and maybe instead of asking to remove it you could make a suggestion to tweak it for the first round of a map.

    @T1G3R Hey mate I literally said Modify / get rid of. Also, open day does not "happen successfully more often than not", this is just not true lol. As soon as Ts load in one of them is in the vent cell and they get through, meanwhile 15s later CTs spawn and by that time the gunroom is being held by Ts. Italia is one to name many mate

  • @T1G3R Hey mate I literally said Modify / get rid of. Also, open day does not "happen successfully more often than not", this is just not true lol. As soon as Ts load in one of them is in the vent cell and they get through, meanwhile 15s later CTs spawn and by that time the gunroom is being held by Ts. Italia is one to name many mate

    @big_broccoli hey mate thanks for the reply. we played 7 maps so far today and this has yet to happen - this is a bit of a non-issue.

  • @big_broccoli hey mate thanks for the reply. we played 7 maps so far today and this has yet to happen - this is a bit of a non-issue.

    @T1G3R That's just a blatant lie lol, at least 3 of them had botched open days because of it and yesterday we had a lot more where that happened too. Your logic of "it didn't happen in one map / it didn't happen today therefore it isn't an issue" doesn't make sense. If murder doesn't happen for one day should we make it legal forever?

    I'll say it again, I think the raffle should be modified, so that the open day can be played out properly. If open days shouldn't be played out properly, then it shouldn't be a thing in the first place. I rest my case.