1 LR only is much better than 2
A lot of people would disagree. However I understand it might be a bit funny having 2 with a low pop. I am considering implementing a dynamic LR system that can switch from 1 LR'er (excuse grammar) > 3 depending on player count.
Jetpack is too overpowered regardless of how many nerfs - just remove it make it fair.
No. Switch on and be aware of your round if you're a guard and dont allow yourself to be easily killed. Noob.
Skins are too hard to identify who is CT or T also hitmodels are cooked as well - remove them
No. Pretty easy to identify who is CT by who's not in the T pack, who's holding guns, etc. I'm not removing custom models. As for hitboxes I assume you meant to say, they are all tailored to the model and not glitchy.
We can't clearly hover over a player's name to identify who they are - it may show for a second
Don't think I can do much about that but I'll see.
Remove !w and don't make it a free day instantly if the warden dies - not fair.
It's not a freeday instantly, read the chat message in game when a warden dies.
First round should be an open day and not a free day
This is up in the air but I don't agree with players being restricted (killed) for trying to explore the map on the first day.
Add voice chat for all players when you're dead or alive at the end of the round
This is actually an alright idea
Add beacons for LR, plus beacon sound if possible
What for?
Remove clouds - this is Aus JB not US JB
The server I use to play on had this map too. It was an Australian Jailbreak server. The map being removed could still be up for discussion though.
Add smoke for VIPs